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Stories by ibobev
C++20 Ranges Algorithms – Non-Modifying Operations
63 points
ibobev
2022-04-25T16:58:38Z
www.cppstories.com
It Is the Orthodox Easter
1 points
ibobev
2022-04-24T11:41:12Z
en.wikipedia.org
How to become a Graphics Programmer in the games industry
1 points
ibobev
2022-04-21T17:16:06Z
www.gamedeveloper.com
Improving island shaping for map generation, again
1 points
ibobev
2022-04-21T14:07:57Z
simblob.blogspot.com
Resources for Beginning Graphics Programming
1 points
ibobev
2022-04-20T19:11:08Z
medium.com
New Sponza Scene Available from Intel Graphics Research
2 points
ibobev
2022-04-20T19:04:34Z
www.intel.com
Define Concepts
1 points
ibobev
2022-04-18T09:34:49Z
modernescpp.com
Unreal vs. Unity Opinion
424 points
ibobev
2022-04-17T21:10:10Z
gist.github.com
Ebiten
2 points
ibobev
2022-04-14T17:53:10Z
ebiten.org
Floats have 15-digit accuracy in their normal range
3 points
ibobev
2022-04-13T19:33:49Z
lemire.me
2D Game Development: From Zero to Hero
3 points
ibobev
2022-04-12T17:38:15Z
therealpenaz91.itch.io
Three Benchmarks of C++20. Ranges vs. Standard Algorithms
1 points
ibobev
2022-04-11T16:55:52Z
www.cppstories.com
Type Erasure
1 points
ibobev
2022-04-11T16:51:42Z
modernescpp.com
I still play video games
1 points
ibobev
2022-04-10T16:40:50Z
lemire.me
How long should you work on a problem?
2 points
ibobev
2022-04-10T16:40:29Z
lemire.me
Building Games in ECS with Entity Relationships
1 points
ibobev
2022-04-08T10:40:11Z
ajmmertens.medium.com
Offline Access with File / Save As
2 points
ibobev
2022-04-07T17:21:18Z
simblob.blogspot.com
Teaching optics through conspiracy theories
1 points
ibobev
2022-04-06T19:33:57Z
bartoszmilewski.com
String representations are not unique: learn to normalize
3 points
ibobev
2022-04-05T18:13:50Z
lemire.me
A std:advance Implementation with C++98, C++17, and C++20
1 points
ibobev
2022-04-04T16:32:27Z
modernescpp.com
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