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Stories by klaussilveira
TreeSheets: Free Form Data Organizer (hierarchical spreadsheet)
1 points
klaussilveira
2025-02-20T16:32:04Z
strlen.com
Valve uses a little code from Godot for Half-Life 2 and Team Fortress 2
2 points
klaussilveira
2025-02-20T16:22:01Z
www.gamingonlinux.com
Helion: Doom engine rewritten from scratch in C#
3 points
klaussilveira
2025-02-20T13:29:17Z
github.com
RT64: N64 graphics renderer in emulators and native ports
123 points
klaussilveira
2025-02-20T13:26:17Z
github.com
Clay 0.13: added support for multiple independent Clay instances
1 points
klaussilveira
2025-02-19T13:59:32Z
github.com
Quake 3 with LLMs: bots fragging and talking
2 points
klaussilveira
2025-02-18T22:00:44Z
github.com
Bulker: Streaming and batching large amount of data into data warehouses
1 points
klaussilveira
2025-02-14T16:56:17Z
github.com
Quake3e: Fast, secure and cross-platform Quake 3 client
2 points
klaussilveira
2025-02-14T14:25:19Z
github.com
The Forge: cross-platform graphics framework from SW Bounty Hunter and Warzone
1 points
klaussilveira
2025-02-13T21:37:17Z
github.com
Vuk: Rendergraph-Based Abstraction for Vulkan
1 points
klaussilveira
2025-02-13T21:35:22Z
github.com
Status.sh: Bash script to generate a static status page
33 points
klaussilveira
2025-02-13T21:34:45Z
github.com
Open-Source Wolfenstein: Enemy Territory Running on Android
4 points
klaussilveira
2025-02-10T22:37:11Z
www.etlegacy.com
Three-nanite: Unreal Nanite in Three.js
217 points
klaussilveira
2025-02-07T16:23:50Z
github.com
Get Started with Neural Rendering Using Nvidia RTX Kit
1 points
klaussilveira
2025-02-06T21:19:07Z
developer.nvidia.com
MathLib: Cross-platform header-only SSE/AVX/NEON-accelerated math library
1 points
klaussilveira
2025-02-06T14:55:46Z
github.com
Nvidia open-source nanite: continuous level of detail (LOD) mesh library
135 points
klaussilveira
2025-02-04T11:05:18Z
github.com
Nvrhi: Nvidia Rendering Hardware Interface
2 points
klaussilveira
2025-01-31T17:23:33Z
github.com
Procedural Biome Generation: Ooze-Style
1 points
klaussilveira
2025-01-14T17:27:51Z
www.procjam.com
Generating an infinite world with the Wave Function Collapse algorithm
278 points
klaussilveira
2025-01-14T17:25:06Z
marian42.de
Exploring the Potential of LLM Agents as Dungeon Masters in Tabletop RPGs
2 points
klaussilveira
2025-01-14T15:23:51Z
studenttheses.uu.nl
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