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Stories by impossible-js
Dev Preview of New DirectX 12 Features
2 points
Impossible
2019-10-28T23:05:42Z
devblogs.microsoft.com
The Mainstream Media Is Not Playing Games
2 points
Impossible
2019-10-27T00:41:39Z
www.theringer.com
State of Play: Six Trends Revolutionizing Games
1 points
Impossible
2019-10-26T21:00:15Z
a16z.com
RLSL: a Rust to SPIR-V Compiler
199 points
Impossible
2019-10-21T17:11:14Z
docs.google.com
Aerialod An interactive path tracing renderer for height maps
2 points
Impossible
2019-10-20T15:17:06Z
ephtracy.github.io
Unity to Raise Subscription Prices
1 points
Impossible
2019-10-18T18:46:08Z
www.gamesindustry.biz
San Miguel, IRL
1 points
Impossible
2019-10-17T23:01:34Z
pharr.org
Atomontage raises $1.95M for microvoxel-based 3D graphics
3 points
Impossible
2019-10-16T20:38:18Z
venturebeat.com
GGPO Open Source
1 points
Impossible
2019-10-09T21:09:07Z
kotaku.com
An Introduction to Real-Time Subsurface Scattering
2 points
Impossible
2019-10-07T16:51:14Z
therealmjp.github.io
Veloren, Open Source Rust Cube World
2 points
Impossible
2019-10-04T20:06:51Z
veloren.net
Sonic Battle (GBA) Renderer Series
5 points
Impossible
2019-10-04T15:30:48Z
fouramgames.com
Makerspaces struggle to stay in business even as interest in the industry grows
3 points
Impossible
2019-10-01T16:11:40Z
blog.adafruit.com
RTX Broadcast Engine
2 points
Impossible
2019-09-30T19:23:26Z
developer.nvidia.com
How to Succeed as a Poor Programmer
184 points
Impossible
2019-09-29T01:20:21Z
psgraphics.blogspot.com
Ray Tracing Denoising
138 points
Impossible
2019-09-25T20:15:34Z
alain.xyz
Raymarching in Unity
1 points
Impossible
2019-09-21T03:30:20Z
medium.com
How to Make Custom AI-Generated Text with GPT-2
95 points
Impossible
2019-09-12T06:04:08Z
minimaxir.com
Dungeon crawling or lucid dreaming?
143 points
Impossible
2019-09-12T05:27:32Z
aiweirdness.com
A Conditional Transformer Language Model for Controllable Generation
2 points
Impossible
2019-09-11T20:23:54Z
blog.einstein.ai
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