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Stories by impossible-js
Life Off the Grid, Part 1: Making Ultima Underworld
2 points
Impossible
2019-01-20T00:09:08Z
www.filfre.net
Netflix claims Fortnite is now a bigger competitor than HBO
3 points
Impossible
2019-01-19T17:49:53Z
Netflix_claims_Fortnite_is_now_a_bigger_competitor_than_HBO.php
Q2VKPT: Fully path traced Quake 2
403 points
Impossible
2019-01-19T02:20:42Z
brechpunkt.de
Sony Interactive Entertainment to Acquire Audiokinetic
1 points
Impossible
2019-01-08T21:47:53Z
www.audiokinetic.com
VIVE Cosmos
2 points
Impossible
2019-01-08T15:47:27Z
www.vive.com
A Breakout Story
1 points
Impossible
2019-01-05T07:38:09Z
thehistoryofhowweplay.wordpress.com
Deciphering the postcard-sized raytracer
221 points
Impossible
2018-12-25T20:11:48Z
fabiensanglard.net
I Am the Girl That STEM Lost
6 points
Impossible
2018-12-25T04:20:46Z
medium.com
Replication Graph Overview and Proper Replication Methods
2 points
Impossible
2018-12-20T17:33:42Z
www.unrealengine.com
Why not 90/10?
4 points
Impossible
2018-12-15T06:27:17Z
blog.discordapp.com
Indie Game business: now 15,000 times harder
2 points
Impossible
2018-12-14T06:33:15Z
www.gamasutra.com
Temporally Coherent GANs for Video Super-Resolution (TecoGAN)
2 points
Impossible
2018-12-13T21:43:05Z
arxiv.org
Epic Store to launch cross-platform games services suite
3 points
Impossible
2018-12-12T23:02:00Z
www.gamasutra.com
The importance of good noise
3 points
Impossible
2018-12-12T16:48:48Z
blog.tuxedolabs.com
Game Tech Deep Dive: The fast and furious window shaders of Forza Horizon 4
2 points
Impossible
2018-12-10T21:26:11Z
gamasutra.com
The Guy Behind Steam Spy Has Been Working on Epic's Store for Years
1 points
Impossible
2018-12-06T21:53:51Z
kotaku.com
Sony using open source emulator for PlayStation Classic plug-and-play
1 points
Impossible
2018-12-04T22:09:06Z
arstechnica.com
Nvidia AI Can Render Complete Urban Environments in Unreal Engine 4
2 points
Impossible
2018-12-04T16:13:02Z
www.extremetech.com
Tech company patterns
389 points
Impossible
2018-12-04T15:01:24Z
richg42.blogspot.com
Valve's new revenue splits favour big-budget games, and indie devs aren't happy
1 points
Impossible
2018-12-02T17:10:09Z
www.pcgamer.com
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