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Stories by
ibobev
Digital Audio on the ZX Spectrum's 1-Bit Beeper
66 points
ibobev
2026-09-27T18:30:29Z
bumbershootsoft.wordpress.com
Become the Thousand Servers
3 points
ibobev
2026-09-25T21:12:22Z
sabot.media
Std: Call_once vs. Std:Async
1 points
ibobev
2026-09-25T21:11:58Z
devblogs.microsoft.com
Comparing exception behavior of magic statics, std:call_once, and std:async
1 points
ibobev
2026-09-25T21:11:45Z
devblogs.microsoft.com
Making `wc` 20x faster with parallel state machines
5 points
ibobev
2026-09-25T20:20:56Z
aarol.dev
Writing Efficient C++ Code (2013)
175 points
ibobev
2026-09-25T20:20:27Z
asawicki.info
Time Measurement in Game Programming
13 points
ibobev
2026-09-25T20:20:15Z
asawicki.info
PostgreSQL to SQL Field Notes: Date and Time
1 points
ibobev
2026-09-25T16:48:37Z
devblogs.microsoft.com
Foundry hosted agent isolation with Microsoft Agent Framework
2 points
ibobev
2026-09-25T16:48:21Z
devblogs.microsoft.com
Randomly Place an Element Along Edge of Another Element
1 points
ibobev
2026-09-25T16:47:36Z
blog.master.dev
Creating a Memory Dump in C#
2 points
ibobev
2026-09-25T15:32:03Z
devblogs.microsoft.com
Today I will debug a production crash
1 points
ibobev
2026-09-25T15:31:54Z
devblogs.microsoft.com
Gravity seems holographic. What does that mean for reality?
300 points
ibobev
2026-09-25T15:31:02Z
www.quantamagazine.org
Grieving the Loss of Details
4 points
ibobev
2026-09-25T14:56:25Z
purplesyringa.moe
Servers in Dawn-Dusk Orbit
1 points
ibobev
2026-09-25T14:54:38Z
www.johndcook.com
The Tudor Queens
1 points
ibobev
2026-09-25T14:54:27Z
analog-antiquarian.net
Factorio that you can touch
362 points
ibobev
2026-09-25T14:24:42Z
factorio.com
How many strings can you create per second?
1 points
ibobev
2026-09-25T14:24:21Z
lemire.me
C's Flexible Integer Sizes Were Not a Design Mistake
113 points
ibobev
2026-09-25T14:23:33Z
pikuma.com
You need to pass all unhandled messages to DefWindowProc, part 2
2 points
ibobev
2026-09-25T13:42:00Z
devblogs.microsoft.com
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