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Stories by ibobev
Time in C++: Understanding std:chrono:steady_clock
1 points
ibobev
2025-12-03T18:08:20Z
www.sandordargo.com
SmartTube YouTube app for Android TV breached to push malicious update
1 points
ibobev
2025-12-03T18:08:04Z
www.bleepingcomputer.com
Make Your Monolith Extensible Without Microservices
1 points
ibobev
2025-12-03T17:54:47Z
skoredin.pro
Sprite Encoding / Decoding Using Literals
1 points
ibobev
2025-12-03T17:49:47Z
www.4rknova.com
Edge Detection Using the Sobel Operator
1 points
ibobev
2025-12-03T17:49:28Z
www.4rknova.com
Felisp, Variant of Lisp
2 points
ibobev
2025-12-02T20:24:49Z
en.andros.dev
Siggraph Asia 2025 – Technical Papers Trailer [video]
2 points
ibobev
2025-12-02T17:36:36Z
www.youtube.com
All Sources of DirectX 12 Documentation
1 points
ibobev
2025-12-02T17:36:13Z
asawicki.info
Notes about VK_EXT_custom_resolve
2 points
ibobev
2025-12-02T17:04:04Z
rg3.name
Geometric Algebra [video]
1 points
ibobev
2025-12-02T17:03:33Z
www.youtube.com
2D axis aligned bounding boxes
2 points
ibobev
2025-12-02T17:03:09Z
iquilezles.org
Finger Shadows in Compose
1 points
ibobev
2025-12-02T16:32:10Z
www.romainguy.dev
Lighting Mannequin
1 points
ibobev
2025-12-02T14:03:47Z
real-mrbeam.github.io
Spectral rendering, part 3: Spectral vs. RGB
15 points
ibobev
2025-12-02T14:02:44Z
momentsingraphics.de
Demystifying Vulkan Ray Tracing [video]
2 points
ibobev
2025-12-02T13:32:16Z
www.youtube.com
AMD GI-1.2 with multibounce indirect real-time rendering
3 points
ibobev
2025-12-02T13:12:51Z
gpuopen.com
Spatial hashing for raytraced ambient occlusion
1 points
ibobev
2025-12-02T13:12:24Z
interplayoflight.wordpress.com
Shader Execution Reordering Benchmarked
2 points
ibobev
2025-12-02T13:03:07Z
www.evolvebenchmark.com
Boosting Ray Tracing Performance with Shader Execution Reordering
2 points
ibobev
2025-12-02T12:38:13Z
www.khronos.org
Feynman vs. Computer
5 points
ibobev
2025-12-02T12:36:37Z
entropicthoughts.com
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