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Stories by ibobev
Voxel Space Engine: Comanche Terrain Rendering [video]
1 points
ibobev
2023-05-16T12:40:29Z
www.youtube.com
Algorithms and Data Structures (2007) [pdf]
115 points
ibobev
2023-05-16T09:35:40Z
people.mpi-inf.mpg.de
Storage duration of non local objects in C+
2 points
ibobev
2023-05-15T20:39:38Z
www.cppstories.com
Computing the UTF-8 size of a Latin 1 string quickly (ARM NEON edition)
2 points
ibobev
2023-05-15T20:37:23Z
lemire.me
Bitmap Bonanza
18 points
ibobev
2023-05-15T09:34:44Z
dansanderson.com
AMD Capsaicin Framework
1 points
ibobev
2023-05-14T14:26:48Z
gpuopen.com
How to Play Trinity
1 points
ibobev
2023-05-14T14:25:48Z
www.computerenhance.com
The C64 OS
1 points
ibobev
2023-05-13T21:58:48Z
c64os.com
MEGA65: Der letzte 8-Bit-Heimcomputer
1 points
ibobev
2023-05-12T16:54:59Z
www.golem.de
C/C++ Windows build minefield
1 points
ibobev
2023-05-12T12:35:33Z
medium.com
Stochastic Texture Filtering
1 points
ibobev
2023-05-12T09:28:06Z
arxiv.org
Real-Time Pose Detection in C++ Using Machine Learning with TensorFlow Lite
1 points
ibobev
2023-05-12T09:12:28Z
blog.conan.io
Two-Level Radiance Caching for Fast and Scalable Real-Time GI [video]
3 points
ibobev
2023-05-11T08:50:20Z
www.youtube.com
AMD Capsaicin Framework
3 points
ibobev
2023-05-11T08:38:31Z
gpuopen.com
Visual Studio UI Refresh
2 points
ibobev
2023-05-11T08:28:18Z
devblogs.microsoft.com
Skald Project Update: The Calm Before the Storm
1 points
ibobev
2023-05-09T16:45:07Z
www.skaldrpg.com
Unit Gradient Fields: What do we mean by “offset”?
1 points
ibobev
2023-05-09T14:32:03Z
www.blakecourter.com
Microfacet theory for non-uniform heightfields
1 points
ibobev
2023-05-09T14:30:40Z
research.nvidia.com
I want to talk about WebGPU
2 points
ibobev
2023-05-09T14:29:50Z
cohost.org
RPS SDK Tutorial
1 points
ibobev
2023-05-09T14:29:03Z
gpuopen.com
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