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ibobev
Fourier transform of a constant function informal and rigorous
2 points
ibobev
2025-12-09T12:46:18Z
www.johndcook.com
Fourier Transform of a Fourier Series
1 points
ibobev
2025-12-09T12:11:28Z
www.johndcook.com
NeurIPS 2025 E2LM Competition: Early Training Evaluation of Language Models
2 points
ibobev
2025-12-09T12:09:50Z
huggingface.co
Welcome the Nvidia Llama Nemotron Nano VLM to Hugging Face Hub
2 points
ibobev
2025-12-09T12:09:39Z
huggingface.co
DeepMath: A lightweight math reasoning Agent with smolagents
4 points
ibobev
2025-12-09T11:40:34Z
huggingface.co
Advent of Code in Dialog
3 points
ibobev
2025-12-09T11:40:15Z
entropicthoughts.com
Multibase CLI
1 points
ibobev
2025-12-09T11:39:32Z
www.chriswarbo.net
Going Loopy
1 points
ibobev
2025-12-09T10:55:02Z
xania.org
Predicate Decomposition
1 points
ibobev
2025-12-09T10:54:33Z
buttondown.com
ZX Spectrum Next on the Internet: Xberry Pi ESP01 and Pi Zero Upgrades
63 points
ibobev
2025-12-09T10:52:58Z
retrogamecoders.com
New GPU Profiler and RHI Submission Pipeline [video]
1 points
ibobev
2025-12-08T16:45:33Z
www.youtube.com
A series of tricks and techniques I learned doing tiny GLSL demos
204 points
ibobev
2025-12-08T16:44:42Z
blog.pkh.me
LibGPUCounters Machine Readable Specification
2 points
ibobev
2025-12-08T16:06:43Z
github.com
AMD GPU Debugger
279 points
ibobev
2025-12-08T16:06:14Z
thegeeko.me
Minimalist ray-tracing leveraging only acceleration structures
1 points
ibobev
2025-12-08T16:05:31Z
anki3d.org
VK_EXT_present_timing: The Journey to Frame Pacing in Vulkan
2 points
ibobev
2025-12-08T15:42:32Z
www.khronos.org
Focus on Your Algorithm–Nvidia CUDA Tile Handles the Hardware
1 points
ibobev
2025-12-08T15:42:13Z
developer.nvidia.com
Why Text in Vampire Survivors Used to Look Like This
2 points
ibobev
2025-12-08T15:39:36Z
jslegenddev.substack.com
Tap Detection on Arbitrary Shapes with Compose
1 points
ibobev
2025-12-08T09:57:06Z
www.romainguy.dev
Multiplying our way out of division
3 points
ibobev
2025-12-08T00:55:18Z
xania.org
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