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Stories by ibobev
Transcoding UTF-8 strings to Latin 1 strings at 12 GB/s using AVX-512
2 points
ibobev
2023-08-12T10:21:38Z
lemire.me
Godot Rendering Priorities: July 2023
1 points
ibobev
2023-08-11T07:01:23Z
godotengine.org
Optimization Techniques for GPU Programming [pdf]
159 points
ibobev
2023-08-09T20:25:14Z
dl.acm.org
Interviewing Graphics Programmers
4 points
ibobev
2023-08-06T15:48:54Z
www.jeremyong.com
A Two-Person Method to Simulate Die Rolls
5 points
ibobev
2023-08-05T16:52:18Z
blog.42yeah.is
Baldur's Gate 3 has been released
115 points
ibobev
2023-08-03T18:35:32Z
store.steampowered.com
A Catalog of Subpixel Geometry
3 points
ibobev
2023-07-31T16:46:55Z
geometrian.com
Remembrance of Earth's Past
1 points
ibobev
2023-07-31T15:04:38Z
en.wikipedia.org
Should we stop writing functions? and use lambdas instead?
2 points
ibobev
2023-07-25T11:39:14Z
www.think-cell.com
1205 points
ibobev
2023-07-25T09:51:08Z
news.ycombinator.com
Rendering ‘God of War Ragnarök’ [pdf]
20 points
ibobev
2023-07-24T14:39:34Z
sms.playstation.com
Type Systems for Memory Safety
6 points
ibobev
2023-07-23T13:09:50Z
borretti.me
Micro-Mesh Overview (Part 1)
2 points
ibobev
2023-07-22T23:52:01Z
blog.42yeah.is
Computational Complexity of Texture Encoding
27 points
ibobev
2023-07-22T14:18:47Z
fgiesen.wordpress.com
Getting started with the SDL2 library for Game Development
2 points
ibobev
2023-07-20T14:48:41Z
blog.conan.io
Why Can People Live in Hiroshima and Nagasaki Now, but Not Chernobyl?
35 points
ibobev
2023-07-18T15:29:31Z
gizmodo.com
Cross Development for Fun and Profit, part 2
2 points
ibobev
2023-07-18T08:48:28Z
dansanderson.com
How to Design Classes [pdf]
3 points
ibobev
2023-07-17T22:53:51Z
felleisen.org
Marching Cubes, Explained Using Marching Squares
1 points
ibobev
2023-07-17T19:56:43Z
blog.42yeah.is
C++23: Deducing This
2 points
ibobev
2023-07-17T09:13:31Z
modernescpp.com
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