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Stories by ibobev
What's //Go:Nosplit For?
1 points
ibobev
2025-07-08T11:20:52Z
mcyoung.xyz
The Industrial Explosion
1 points
ibobev
2025-07-08T09:55:32Z
www.lesswrong.com
Real-time Image-based Lighting of Glints
3 points
ibobev
2025-07-07T20:26:22Z
arxiv.org
The Sad State of Hardware Virtual Textures
3 points
ibobev
2025-07-07T20:24:46Z
hal.science
Content Creator
2 points
ibobev
2025-07-07T10:13:31Z
fgiesen.wordpress.com
Stack Display (cardboard desk toy for small paper notes)
1 points
ibobev
2025-07-07T10:12:26Z
ratfactor.com
Writing a Game Boy Emulator in OCaml (2022)
257 points
ibobev
2025-07-04T09:34:56Z
linoscope.github.io
Performance Profiling on AMD GPUs – Part 1: Foundations
1 points
ibobev
2025-07-03T21:41:04Z
rocm.blogs.amd.com
Real-Time Importance Deep Shadows Maps with Hardware Ray Tracing
2 points
ibobev
2025-07-03T21:36:14Z
diglib.eg.org
Real-Time GPU Tree Generation
1 points
ibobev
2025-07-03T21:32:17Z
diglib.eg.org
Race and Gender Bias as an Example of Unfaithful Chain of Thought in the Wild
9 points
ibobev
2025-07-03T19:47:32Z
www.lesswrong.com
Base64 for Compression
2 points
ibobev
2025-07-03T19:25:13Z
lemire.me
Zig, Rust, and other languages (2024)
7 points
ibobev
2025-07-02T06:21:33Z
notes.eatonphil.com
C++ 26 is Complete [video]
3 points
ibobev
2025-07-01T22:51:42Z
www.youtube.com
Bloofi: Multidimensional Bloom Filters (2016)
2 points
ibobev
2025-07-01T20:49:19Z
arxiv.org
It is high time we let go of the Mersenne Twister
4 points
ibobev
2025-07-01T20:08:00Z
arxiv.org
Data-Parallel Types – A First Example
1 points
ibobev
2025-06-30T16:58:03Z
www.modernescpp.com
How did Quake work on Windows 95?
2 points
ibobev
2025-06-30T07:17:29Z
www.doomworld.com
x86-64 Playground
8 points
ibobev
2025-06-29T22:14:03Z
x64.halb.it
An interactive guide to x86-64 assembly
13 points
ibobev
2025-06-29T22:08:16Z
halb.it
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