Toggle navigation
HN
Paper
All
Show
Ask
Jobs
Top stories
Today
Last 7 days
Last months
This year
Stats
Stories by ibobev
Enum class improvements for C++17, C++20 and C++23
98 points
ibobev
2024-08-04T20:09:37Z
www.cppstories.com
CharPad C64 Pro and SpritePad C64 Pro
2 points
ibobev
2024-08-04T16:36:06Z
subchristsoftware.itch.io
Nexxt is an all-in-one studio for making NES compatible graphics
2 points
ibobev
2024-08-04T16:35:19Z
frankengraphics.itch.io
6.893 Philosophy and Theoretical Computer Science
39 points
ibobev
2024-08-03T22:52:26Z
stellar.mit.edu
The First Law of Complexodynamics (2011)
35 points
ibobev
2024-08-03T22:40:47Z
scottaaronson.blog
How WASD became the standard PC control scheme (2016)
69 points
ibobev
2024-08-03T20:06:27Z
www.pcgamer.com
Measure, Integration and Real Analysis
2 points
ibobev
2024-08-03T16:15:45Z
measure.axler.net
Harmonic Function Theory
1 points
ibobev
2024-08-03T16:15:36Z
www.axler.net
Tex Murphy and the Coming of the DVD (A Shaggy-Dog Story)
1 points
ibobev
2024-08-03T01:21:45Z
www.filfre.net
1 points
ibobev
2024-08-02T23:49:23Z
news.ycombinator.com
Factorio Tesla Turret
3 points
ibobev
2024-08-02T17:31:38Z
factorio.com
We Solve Your Difficult Problems: Forward Porting with Legacy Media and Code
1 points
ibobev
2024-08-01T14:25:02Z
alphapixeldev.com
Build a FAST key-value store with Rust
2 points
ibobev
2024-07-31T13:14:34Z
www.tunglevo.com
Screen Space Indirect Lighting with Visibility Bitmask
1 points
ibobev
2024-07-30T15:39:06Z
cybereality.com
Frame Latency Meter (FLM) v1.0
1 points
ibobev
2024-07-30T15:38:37Z
gpuopen.com
GigaVoxels DP: Starvation-Less Render and Production for Volumetric Worlds
1 points
ibobev
2024-07-30T15:38:15Z
hal.science
Cache Points for Occlusion-Aware Many-Lights Sampling and Volumetric Scattering
1 points
ibobev
2024-07-30T15:37:48Z
dl.acm.org
Dense, Hardware-Friendly Geometry Format for Lossily Compressing Meshlets [pdf]
1 points
ibobev
2024-07-30T15:04:00Z
gpuopen.com
Hierarchical Parallel Clustering for Bounding Volume Hierarchy [pdf]
1 points
ibobev
2024-07-30T15:02:59Z
gpuopen.com
Concurrent Binary Trees for Large-Scale Game Components
1 points
ibobev
2024-07-30T15:02:17Z
ggx-research.github.io
37
38
39
40
41
42
43
44
45
46