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matt_d
Estimating Branch Probabilities
1 points
matt_d
2026-08-12T08:33:34Z
maskray.me
A SAT Attack on Tarski's High School Algebra Problem
2 points
matt_d
2026-08-12T06:30:57Z
arxiv.org
What Evolves When We Talk About Harness Evolution?
1 points
matt_d
2026-08-12T05:13:19Z
wenwen-d.github.io
LSPs for LLMs
1 points
matt_d
2026-08-12T03:26:10Z
ianbarber.blog
mmiotic: Latency x-ray for undocumented hardware
2 points
matt_d
2026-08-11T23:28:42Z
github.com
The Unseen Delta: Characterizing the Compiler Optimization Landscape
1 points
matt_d
2026-08-11T23:13:54Z
arxiv.org
Don't Stall Me Now: Hiding Memory Latency in eBPF
2 points
matt_d
2026-08-11T22:58:55Z
dl.acm.org
A Preliminary Study on Simultaneous Coscheduling for Discrete GPU vs. Fused GPU
1 points
matt_d
2026-08-11T18:12:44Z
arxiv.org
Scope and Lifetime Restrictions in Swift
2 points
matt_d
2026-08-11T07:22:03Z
github.com
RISC-V: Public Review for the RVA23.1 and RVB23.1 Profiles
1 points
matt_d
2026-08-11T06:29:54Z
groups.google.com
Cylic Trait Implementations: Motivation
1 points
matt_d
2026-08-11T06:25:51Z
smallcultfollowing.com
Moving integer division to floating-point is trivial
10 points
matt_d
2026-08-11T05:48:56Z
marc-b-reynolds.github.io
Optimizing GEMM and Activation on CDNA4 with TLX
1 points
matt_d
2026-08-10T23:33:11Z
www.amd.com
EvoHarnessRL: Learning Self-Evolving Runtime Harness for Long-Horizon LLM Agents
3 points
matt_d
2026-08-10T21:28:07Z
arxiv.org
Optimizing an NVFP4 Blockscaled GEMM on RTX Pro 6000 Blackwell GPU (SM120)
2 points
matt_d
2026-08-10T19:11:55Z
research.colfax-intl.com
Let's Stop Calling Everything "Linear Attention"
2 points
matt_d
2026-08-10T07:33:43Z
htor.inf.ethz.ch
Scaling Logical Reasoning on Modern HPC Hardware
1 points
matt_d
2026-08-10T06:47:10Z
surface.syr.edu
HCCL: Collective Communication for Meta Training and Inference Accelerators
1 points
matt_d
2026-08-10T04:42:32Z
arxiv.org
How do programming languages impact token efficiency and correctness?
17 points
matt_d
2026-08-10T04:26:40Z
danluu.com
Reducing Graphics API Complexity: A Clean Slate Design for Modern GPUs [video]
2 points
matt_d
2026-08-09T05:29:22Z
www.youtube.com
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