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Stories by
ibobev
Borderland Between Rendering and Editor – Part 2: Picking
25 points
ibobev
2020-06-01T18:03:55Z
ourmachinery.com
Borderland Between Rendering and Editor
8 points
ibobev
2020-06-01T18:03:35Z
ourmachinery.com
Point and Spot Lights Lights with Limited Influence
1 points
ibobev
2020-06-01T18:01:50Z
catlikecoding.com
The design and evolution of the UberBake light baking system
1 points
ibobev
2020-06-01T18:01:09Z
cs.dartmouth.edu
Progressing in Circles
1 points
ibobev
2020-06-01T18:00:54Z
medium.com
Civilization VI Fog of War
3 points
ibobev
2020-06-01T17:59:58Z
lexdev.net
Iterating on Variable Rate Shading in Gears Tactics
1 points
ibobev
2020-06-01T17:59:23Z
devblogs.microsoft.com
Curving Corner Texture UVs
2 points
ibobev
2020-06-01T17:58:02Z
brookmiles.ca
New Geometry Pipeline in Magnum
2 points
ibobev
2020-06-01T17:56:26Z
blog.magnum.graphics
A Tale of Ghosts'n Goblins'n Crocodiles
4 points
ibobev
2020-05-31T14:29:46Z
fabiensanglard.net
A Tale of Ghosts'n Goblins'n Crocodiles
2 points
ibobev
2020-05-30T14:18:41Z
fabiensanglard.net
Numeric Range Algorithms for C++20
3 points
ibobev
2020-05-22T18:41:05Z
tristanbrindle.com
State of C++ Static Analysis circa 2020
2 points
ibobev
2020-05-19T14:24:19Z
pdimov.github.io
C++20 Ranges to the Rescue
3 points
ibobev
2020-05-19T14:24:04Z
pdimov.github.io
It's a Small World
2 points
ibobev
2020-05-19T14:23:46Z
pdimov.github.io
Transforming a Variant
2 points
ibobev
2020-05-19T14:23:27Z
pdimov.github.io
Variants of 680 Types
1 points
ibobev
2020-05-19T14:23:00Z
pdimov.github.io
Tuple Access via Placeholder Names
2 points
ibobev
2020-05-19T14:22:40Z
pdimov.github.io
Simple C++11 metaprogramming, part 2
1 points
ibobev
2020-05-19T14:22:22Z
pdimov.com
Simple C++11 Metaprogramming
1 points
ibobev
2020-05-19T14:22:07Z
pdimov.com
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