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Stories by
ibobev
Fiber in C++: Understanding the Basics
134 points
ibobev
2023-09-24T04:46:32Z
agraphicsguynotes.com
Worley and His Noise (Worley Noise/Voronoi Noise)
4 points
ibobev
2023-09-23T15:28:40Z
blog.42yeah.is
Ray-Casting Tutorial for Game Development and Other Purposes
1 points
ibobev
2023-09-23T14:20:39Z
permadi.com
Exercise in Coherence
3 points
ibobev
2023-09-20T04:43:45Z
bartoszmilewski.com
Why isn't Godot an ECS-based game engine?
1 points
ibobev
2023-09-19T11:25:19Z
godotengine.org
Carl Jung on Synchronicity
2 points
ibobev
2023-09-19T08:53:48Z
medium.com
Should I Write a Game Engine or Use an Existing One?
4 points
ibobev
2023-09-17T19:40:21Z
pikuma.com
How I Evaluate Game Engines
3 points
ibobev
2023-09-16T00:41:59Z
www.jeremyong.com
China's 7nm Semiconductor Breakthrough [video]
2 points
ibobev
2023-09-15T18:07:13Z
www.youtube.com
Friday Facts #376 – Research and Technology
3 points
ibobev
2023-09-15T15:56:36Z
factorio.com
The Evolution of Vi and Vim
142 points
ibobev
2023-09-15T13:34:14Z
pikuma.com
Painting with math: A gentle study of raymarching
119 points
ibobev
2023-09-14T07:28:57Z
blog.maximeheckel.com
'Impossible' Port Master Randy Linden Talks Jurassic Park, BOTW, and His Ports
2 points
ibobev
2023-09-14T00:19:54Z
www.nintendolife.com
Tools and Libraries to Make Your Own C++ Game Engine
3 points
ibobev
2023-09-13T01:11:45Z
pikuma.com
Onboarding floating-point
33 points
ibobev
2023-09-11T21:50:15Z
www.altdevarts.com
Solving Self-Intersection Artifacts in DirectX Raytracing
3 points
ibobev
2023-08-31T22:05:41Z
developer.nvidia.com
Wends: The Slavic Pirates That the Vikings Feared [video]
2 points
ibobev
2023-08-31T13:10:38Z
www.youtube.com
Indie Gems You Don’t Want to Miss -Twitter’S Lair Top Picks #3
1 points
ibobev
2023-08-24T11:42:30Z
turnbasedlovers.com
Why scientists haven’t cracked consciousness
3 points
ibobev
2023-08-24T11:30:22Z
www.vox.com
Writing a Pathtracer in Lua, Week 2: Model Loading and Intersection
1 points
ibobev
2023-08-21T10:55:52Z
blog.42yeah.is
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